Trinity & Ecliptic

Reimagine a space for Public funiture

Project Details

©2021-2026

Project Details

©2021-2026

Tools

Rhino3ds Keyshot Powerpoint

Involve

  • Lee Kaien, Zane

Info

Over 13 weeks, this project challenged me to rethink what furniture means in a high-traffic environment like Downtown East. Instead of designing isolated objects, I began by observing how people actually move, wait, gather, and pass through spacesespecially across E!Hub and Wild Wild Wet, where energy is high but moments of rest are often overlooked.

Through site visits, interviews, and consulting clients, the project evolved into designing furniture not just as seating, but as spatial interventions creating pauses within movement, encouraging interaction, and enhancing how people experience transitional spaces between activity and rest.

What I Was Designing For

This wasn’t just about furniture it was about designing for behaviour in public space.

At Downtown East, people don’t come to sit they come to move, heading to Wild Wild Wet, meeting friends and transitioning between spaces

That meant traditional furniture didn’t work.
The question became: how do you design for people who don’t intend to sit but still need a place to pause?

Observation

Through site visits and interviews, a few key behaviours stood out: People rarely used existing seating especially in Wild Wild Wet and many spaces felt open but strangely uncomfortable to stay in. Even when there was space, there wasn’t a reason to stop.

Opportunity

This project uncovered a clear opportunity, Instead of forcing people to sit, I look at ways to design something that supports: Gathering, social interaction and even play

By designing for how people actually use space, not how we expect them to, the outcome creates an environments that feel more natural, engaging, and alive.

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